A LAND OF...

Some more tables for UNIQUE PEOPLES! Arranged into the doc below. Super useful during games when your players go to a settlement you haven't prepped. Just roll a few dice and BAM! They are now WORM RIDERS and they wear HATS - that's right, SPIKED HATS!

A LAND OF













ROLL

SUBJECT

Relation

 

1

Drug-

Trappers

2

Worm-

Riders

3

Blood-

Raiders

4

Sun-

Scrappers

5

Nautilus-

Hunter/Farmers

6

Cloud-

Keepers

7

Seed-

Harvesters

8

Gourd-

Fermenters

9

Sting-

Growers

10

Spice-

Boilers

11

Secret-

Shepherds

12

Lake-

Worshipers














who live in

Roll

trait

structure

1

Stitched

Cabins

2

Hide

Huts

3

Leather

Houses

4

Cliffside

Tents

5

Cloth

Pits

6

Tall

Tree Houses

7

Wooden

Villas

8

Suspended

Boathouses

9

Dyed

Raft Houses

10

Anchored

Stilt Houses

and have

Roll

Trait

subject

1

Patchwork

Collarsx

2

Hide-Covered

Jackets

3

Leather

Cloaks

4

Paneled

Hats

5

Curved

Pant

6

Long

Jewelry

7

Armored

Haircuts

8

Beaded

Neckbands

9

Dyed

Tunics

10

Asymmetrical

Robes

11

Spiked

Coats

12

Bulky

Pauldrons

13

Flaring

Sleaves

14

Translucent

Sheaths

15

Smooth

Spears

16

Rough

Staffs

17

Frilled

Hoods

18

Padded

Piercings

19

Woven

Rings

20

Ringed

Headpieces

and want...

Roll

Action

Subject

Reason

1

To gain independence from

A local warlord

Due to a trade dispute.

2

To conquer

A large trading company

Due to frequent oppression.

3

To join with

A local kingdom

Due to harsh conditions and the promise of a better life.

4

To trade with

An intelligent monster

Due to being occupied by troops from nearby city.

5

To ally themselves with

A foreign kingdom

Due to resources running dry.

6

Come to a truce with

A religious power

Due to a recent disaster.

ruled by a...

Roll

Trait

Role

1

Foolish

Tyrant

2

Incompetent

Puppet-King

3

Bureaucratic

Council

4

Emotional

Group of Elders

5

Angry

Usurper

6

Persuasive

Royal Family

7

Crazy

Trader

8

Brave

Religious Leader

9

Fearless

Cult Leader

10

Vengeful

Warlord

 


Comments

  1. "A land of Nautilus Trappers who live in Stitched Stilt Houses and have Flaring Staffs and want to conquer an intelligent monster due to harsh conditions and the promise of better life and are ruled by a Crazy Trader."

    Yeah, I can work with this :)

    The Flaring Staffs are hard to place right away, but the rest fits together pretty neatly. Small community of Nautilus Trappers living in stilt houses - that's an evocative image. Peaceful, but a crazy trader who comes by every week now urges them to attack the Shrine of the Shell God.

    ReplyDelete

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